Background
A third-year at Tokyo Jujutsu High, suspended for repeatedly refusing to accept that anyone is in charge of him. His domain is a pachinko parlour, and when the jackpot lands he becomes effectively unkillable for four and a half minutes.
Known techniques
Technique
Idle Death Gamble
坐殺博徒
Hakari's domain is a pachinko machine. Literally. The environment becomes a gambling parlor, and Hakari has to hit the jackpot on the machine to gain his power-up. When the jackpot hits, and it hits more often than probability should allow. Hakari receives unlimited cursed energy and automatic reverse cursed technique for exactly four minutes and eleven seconds. During that window, Hakari is functionally immortal. His body regenerates from any wound instantly. Cut off his arm. It grows back. Stab him through the chest: the hole closes. The healing is automatic and continuous, requiring no conscious effort. He can take lethal damage every second for four minutes straight and walk out smiling. Consecutive jackpots extend the immortality window, and the domain's mechanics subtly favor Hakari's luck, making repeat hits more likely than pure chance would suggest.
Fights
Kinji Hakari vs. Charles Bernard
Culling Game
Against Charles Bernard
Two techniques built on prediction, in a manga artist's duel against a man whose domain is a pachinko machine. Both of them enjoy it far too much.
Kinji Hakari vs. Hajime Kashimo
Culling Game
Against Hajime Kashimo
Hakari's jackpot against four centuries of accumulated technique. Neither can finish the other, which is the point.
Kinji Hakari vs. Uraume
Shinjuku Showdown
Against Uraume
Straight after the Battle of the Strongest, with Hakari holding the line against a thousand-year-old ice user while everyone else regroups.
Yuji Itadori vs. Kinji Hakari
Culling Game
Against Yuji Itadori
Hakari is handed a warning about Yuji and reacts by testing him personally, in a monitor room above a fight club.
Connections
Record
Episode appearances
4 episodes




